With over two decades of experience in game development, level art, and art direction, I’ve had the privilege of contributing to some of the industry’s most acclaimed titles — most notably the BioShock series, where I played a significant role in shaping BioShock, BioShock 2, and BioShock Infinite.
christianmartinez99@hotmail.com
Christian Martinez Lizama | LinkedIn
NEON-UNDERWORLD-by-@PunchDeck.MP3
A good day is a race day on Haval Station. The race alert came through five minutes ago. Almost instantly, headaches flared up, stomachs turned, and everyone found a perfectly reasonable excuse to abandon their post. Odds are you’ll find them all at The Retro. Today is a good day—like I said.
Original Game Concept and Art
Original Game Concept and Art
Original Game Concept and Art























