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Christian is an experienced computer game developer and graphic designer with more than 20 years of experience. He has heavily contributed to the success of such acclaimed titles as the Bioshock series: Bioshock, Bioshock 2 and Bioshock Infinite.

As well as seeing through the full development of these titles, Christian has played a senior role in various pitches and early development bringing ideas to life at an early stage.

 

christianmartinez99@hotmail.com

CV

Bioshock Infinite

Lead Level Architect – 2K Australia

 

Bioshock 2

Lead Level Architect – 2K Australia

Bioshock

Senior Artist / Level Art – – 2K Australia

Xcom - Enemy Unknown

Lead Level Architect. 2K Australia

Borderlands - The Pre-Sequel

Lead Level Artist

Stargate SG1 - The Alliance

Senior Artist / Level Art.

Playconomics - 3D

Art Direction – Design

Playconomics - 2D

Art Direction – Design

 

PlayMed

Art Direction – Designer

Brilliant Digital Entertainment

Art Director – Multiple Projects