Christian is an experienced computer game developer and graphic designer with more than 20 years of experience. He has heavily contributed to the success of such acclaimed titles as the Bioshock series: Bioshock, Bioshock 2 and Bioshock Infinite.
As well as seeing through the full development of these titles, Christian has played a senior role in various pitches and early development bringing ideas to life at an early stage.
christianmartinez99@hotmail.com
Bioshock Infinite
Lead Level Architect – 2K Australia
Bioshock 2
Lead Level Architect – 2K Australia
Bioshock
Senior Artist / Level Art – – 2K Australia
Xcom - Enemy Unknown
Lead Level Architect. 2K Australia
Borderlands - The Pre-Sequel
Lead Level Artist
Stargate SG1 - The Alliance
Senior Artist / Level Art.
Playconomics - 3D
Art Direction – Design
Playconomics - 2D
Art Direction – Design
PlayMed
Art Direction – Designer